Grandpa’s shop, complete with a Model A Roadster. Paulding & Magoun, later to become Paulding & Sons Repair and Nash Dealership.
After 20+ years building electric signs for the likes of Disney, Universal Studios etc in FL, I was quite burnt out. Took a break for a few years while we relocated to MO and to the country. Not much work for a sign guy in out the sticks and I didn’t want to go back to it anyway. Back in my teens, I started out with the intention of going into auto repair originally. I went to trade school for three years for it. My Grandfather had the repair shop / Nash dealership. My dad worked there and he taught me a lot. A few years later, I started getting into auto body, took a course and received a Certificate of Competency from the State of Florida and then somehow, I ended up in the sign business. Needed a job, answered an ad, was good at it, got praises and raises, eventually started my own shop, wholesale to the trade. I built the main signs for Disney, a 30′ x 30′ Harley Davidson sign that went 100 foot in the air and many other comparable signs and kind of got bored after that. My shop was U.L. listed (Underwriter’s Laboratories) and I did nothing but the high end custom stuff. I also did auto repair for a few years here and there including being self employed at it most recently.
So with my family past, training in automotive and my 25 years of custom sign fabrication, I think I can build some neat vehicles. I’ve always kept up on automotive tech. I have a scan tool and not the cheapo auto parts store version. I’m very computer literate(I built this website) and my next tech investment will be tuning/flashing software. Should be fun.
Built with b2evolution, this site has sections that are not visible to the public, including documentation for every project. Purchasers will get access to the docs for their truck and can request another login for their mechanic.(See SampleDocs in the main menu) The docs are part Build Journal and parts Repair Manual. The Repair info is only for non stock S10 components and systems.